Rabu, 30 April 2014

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Sometimes, you look at your past experiences, still clinged tightly to some of them, holding regret and angst, and you purposefully reach the conclusion to move on. Progressing equals the necessity to mature and grow up, or at least it should. Eventually we all strike people with elitism and arrogance levels that should be attributed to megalomaniacs and egoists.

Thus it's vital to take a step back and visualize the changes, even if that means adapting to them. And adaptation is the biggest step. Half of the work, if you will. However, only doing so, let us appreciate the past days, full of hopes and dreams. Looking back to your older self, don't you want to scream heartwarming encouraging words? Things will get better, won't they?\

There's always light if you look up.
And this is where zealots stand, to seperate the herd. Providing gateways to a vision, and grasping heavily to it, no matter what the odds may be. And does the outcome matter? If only to the victors. And to them, the steps have already faded from being a thought/idea to an action, thus to an output. The regrets too irrelevant after all this energy focused on a single crazy vision. And such was the one Chris Jones had. The will to single -handendly create an outlet, no, a gateway to dreams. Had we tried to explain the reasoning behind the countless hours spent developing what would end up as AGS, wouldn't we all fail? Does it even matter now?  History has set such thoughts as obsolete, unremarkable and that's for the better.

Even if you weren't there as something was evolving under the similar patterns of parameters as it had when it first set out its eyes for the world to see, even though the recipe has been adjusted under the principle of progress, setting course undergoing a different path, sailing for a new voyage, one can't help but feel the presence of the pioneer in the all the small things. Stepping aside, is the hardest step, but also the fundamental one, it's holding out your heart for the world to embrace.

Thank you.

Rabu, 23 April 2014

Send your dreams where nobody hides them

Never quite understood the japanese
letters mania but they do look pretty
I've written this piece of text over and over, trying to behave as objective as I can. Trying all the while to grasp more of the situation than the heat of the moment offers me to. I preferred to step back from my computer screen. Stepping down the attic, I unlocked the door, looked up and gazed the night sky for a while. Perhaps longer than I want to acknowledge - I do tend to daydream. Anyhow, backsliding to my desk after each break, the conclusion was always the same.  
So let's talk about iceygames. Or Isiah Sweeting if you will. Somehow the idea to join an adventure game related forum persevered long enough in his mind to bother registering. Iceygames craved to transport his never-ending obsession and devotion for the japanese style rpg Final Fantasy via an adventure game engine (AGS duh!). In retrospect, I consider he'd be better off in a different engine, but that's highly irrelevant now. It's not the reasoning behind this article. So, with hopes and immaturity in his heart, he unsealed the gates of the AGS community and internet forums altogether. Today, he stands there, still heading towards to his initial target, plowing through barriers and chatters , concentrating on his art which has improved drastically. And that's phenomenal.  
  
Does one have the right to judge and put down the methods in which a person pursues his wildest dreams no matter how unorthodox, even if the outcome is unforeseeable. Stomping over ambitions as if they were a sandwich, in ways that are hurtful, abusively exclaiming suggestions should allow noone the privilege to boast that they were right all along. Drifting on the same hype train for a extensive while, it's vital to perceive the error of your ways. It's always refreshing to see someone bloom from the ashes of loathing and alienation, exhibiting proudness albeit never vocalizing it.

So here it is, the reason why this is been written.


Rabu, 16 April 2014

Take it like a man or perhaps ...?

With recent reactions over an article over at Rock Paper Shotgun concerning Moebius, I've fallen into my thoughts again, wondering where does criticism and personal views on the matter stop being useful and instead form or affect a general view that's inaccurate, subjective and hurtful to a product and the people affiliated in any way with it?

There's more to videogames than just playing
Sometimes we find ourselves enjoying the way we construct a sentence or reference our personal interests in subtle ways, and we convert people's reactions to our particular way of writing to a graphical/comical idea of it. Slowly, gradually moving towards that direction, hoping subconsciously to re-trigger the same reactions, we've grown addicted to. At the same time, we fail to grasp the concept of a joke being overused, and we see the newcomers reaction as acceptance. In the end, a failure to realize the importance of providing your opinion/thoughts in such ways that it's helpful to others is ever-present.

Of course someone should not butcher his thoughts censoring them in such way that they reflect political correctness, but he should definitely understand the importance of his work. And let's take what I did into account as an example.



Some days ago I stated that I found PISS lacking a hook, and that very issue, had been troubling me from finishing the game. The fact that I was deemed unable to run a complete playthrough of that game, also made me decide to avoid writing a review about it - I just felt the need to explain the reasons behind my slacking. Haven't we all tried something and found it hard to get into, then actually do a proper effort to grasp the concept, ultimately wondering how we felt unable to see the genius at first?Personally I strive to give everything a proper chance to win me, and my thoughts on PISS are ONLY focusing on what was troubling me to get there.

Videogames as a form of entertainment, also occasionally attributed artistic values, is haunted by the subjective rule. What is that you ask? Well, simply put, beauty is in the eye of the beholder. It's imperative therefore to allow everyone to appreciate what we cannot, overcoming the obstacles that we faced - obstacles that rendered the product unpleasant for us, and ideal for those who appreciate differently.

Jumat, 11 April 2014

Cyberpunk: Replicating the ambient perfection of neon lights and corruption.

To me, the genre always meant exciting, new, exhilarating horizons being broadened, applying both mentally and perspective-wise a mesmerizing effect on my personal being. That is when the cyberpunk-ill medium transcends from the focus on one aspect and instead triumphantly establishes domination in every way.

Portraying flawed characters and an ironic seemingly idyllic view to the future whether it's dominated by a certain political view or a technological discovery/revolution, there is a thin line between breathtaking and thought provocative to just lasers and neon lights. Though I love those things a whole lot. They may be part of a niche, narrow view of the genre, but I still hold them dear, they are elements of a greater whole, even if they appear as shallow members solely created to wow introductees.

Aren't they pretty?
I believe that taking any story and transforming to a Cyberpunk impression is the easier way, and the most common one. Always have I felt that to be the wrong way. While it's nice to see a plot under different glasses, perhaps adjusting its parameters differently. It works in the same way that for example a live action movie is remaked as an anime. Not a huge fan, but it's interesting enough to give it a fair chance.

However creating a reality based on estimated projection values on combining factors, plowing through plot holes and physical rules to narrate a story arc that would only be done justice under those calculated, specific list of circumstances and variables, is where the genre shines. It should always be visible to us, that it's not about telling conventional stories within unconventional surroundings, but rather -  mystify the audience with the setting, engulfing the reader, in ways that he feels the primal instincts and fears in different unconventional ways, purging reality of all the veils, like...

Like tears in the rain..

Senin, 07 April 2014

10 Keuntungan Olahraga bagi Tubuh Anda

10 Keuntungan Olahraga bagi Tubuh Anda - Olahraga yang secara rutin dilakukan memang membutuhkan tekad dan niat, serta konsistensi. Banyak yang melakukannya secara rutin, kadang hanya sesekali itupun tergantung mood. Jika anda mengalami hal ini, tenang saja, empat dari lima orang yang sibuk juga mengalami hal ini. Olahraga adalah hal tersulit yang dilakukan di tengah padatnya aktivitas. Berikut ini kami tampilkan 10 keuntungan olahraga bagi anda.

Simak keuntungan sehat lain yang bisa kita petik dengan terus bergerak. Sepuluh keuntungan ini takkan pernah dinikmati oleh mereka yang malas bergerak dan mengeluarkan keringan dengan olahraga.


1. Meningkatnya daya ingat
Para pakar menegaskan olahraga termasuk kegiatan yang penting agar fungsi otak maksimal. Olahraga bisa m;eningkatkan asupan oksigen dalam darah dan merangsang produksi senyawa kimia di otak yang bermanfaat mempertajam daya ingat.

2. Berkurangnya inflamasi
Olahraga secara rutin efektif mengurangi kadar protein C-reaktif, yang menunjukkan kadar inflamasi (peradangan). Mengapa hal ini penting? Ini karena timbunan kolesterol yang menyebabkan plak di pembuluh darah bisa pecah dan menyebabkan peradangan. Akibatnya adalah serangan jantung.

3. Terkendalinya kolesterol
Pertambahan usia menjadi salah satu faktor naiknya kadar kolesterol jahat (LDL) dan menurunnya kadar kolesterol baik (HDL). Cara terbaik untuk menjaga agar kadar LDL tetap rendah adalah dengan mengonsumsi makanan rendah lemak jenuh. Sementara itu, untuk meningkatakan kadar HDL, lakukanlah olahraga. Fakta tersebut didukung oleh penelitian di Denmark pada tahun 2007 terhadap 835 pria yang rutin berolahraga. Kadar kolesterol baik para responden diketahui selalu tinggi.

4. Menurunnya kadar trigliserida
Trigliserida merupakan lemak dalam darah. Kadar trigliserida yang tinggi merupakan faktor penyebab tingginya risiko penyakit jantung. Studi yang sama yang dilakukan para ahli di Denmark juga menunjukkan pria yang aktif memiliki kadar trigliserida yang rendah.

5. Tensi darah yang normal
Studi yang dipublikasikan tahun 2007 oleh para peneliti dari University of Minnesota menyebutkan aktivitas fisik yang dilakukan secara reguler efektif menurunkan tekanan darah.

6. Kondisi pembuluh darah lebih baik
Untuk merespon kebutuhan oksigen dalam tubuh, pembuluh darah haruslah fleksibel atau mudah membesar. Merokok, endapan kolesterol, dan proses penuaan menyebabkan pembuluh darah mengeras dan meningkatkan risiko penyakit jantung. Berbagai studi menunjukkan olahraga bisa membantu menjaga kemampuan pembuluh darah untuk terbuka dan berkontraksi sesuai kebutuhan fisik tubuh.

7. Menekan risiko diabetes
The Diabetes Prevention Program menemukan bahwa olahraga dan program penurunan berat badan yang dilakukan selama 3 tahun mampu mengurangi risiko diabetes hingga 58 persen.

8. Tulang lebih kuat
Berlatih angkat beban, keseimbangan, atau jalan kaki merupakan jenis-jenis latihan yang bisa kita lakukan untuk mengurangi risiko tulang keropos.

9. Berat badan ideal
Kalau ingin langsing, ya olahraga, dong. Ini merupakan nasihat klise yang selalu didengungkan orang. Faktanya memang demikian. Salah satu studi mengenai manfaat olahraga menunjukkan, pria yang aktif secara fisik memiliki lingkar pinggang yang lebih kecil dibanding dengan orang yang malas berolahraga.

10. Panjang umur
Sebuah penelitian yang dilakukan di tahun 2004 di Finlandia terhadap 15.853 pria berusia 30-59 tahun selama 20 tahun menemukan, mereka yang aktif secara fisik lebih sedikit yang terkena penyakit jantung dan meninggal dunia selama periode penelitian berlangsung.
100out of 100 based on 675758 ratings. 727 user reviews.

Minggu, 06 April 2014

By the rivers of (Techno)babylon

So, why is this AGS game keep appearing on your rss feed lately? Why is it referenced so much lately?

Because, besides missing the 4th part of the series for quite a while now, it appears, according to a gamasutra interview of Dave Gilbert, the game is still being worked on. I'm quite unfamiliar with the factors affecting its current production and the goal in terms of game design and polish value currently set by the developer and the parties affiliated (which I'm also mostly unaware of).

But Ben Chandler is providing artwork, yet not sure if he's drawing over or completely re-designing materials for the game. Perhaps both. I find myself accepting Dearden's choice (the developer) to enrich and re-introduce the saga. Technobabylon  is getting remaked, but I'm not sure in what way. However, since it's going commercial under Wadjet Eye Games, I'm definitely quite certain, the game will combine part one and two, perhaps even three, though the trilogy's end, wasn't really well received. 

Can you say pretty labs?
Technobabylon revolves around the premise that people choose to accept the false sense of achievement presented in multiplayer videogames, over their actual control on their lives, slowly deteriorating physically and mentally, getting addicted equally to the phenom of drug use. Such is the protagonist of the game, but as life problems pop up, it will be impossible to get a last dose of the virtual world. The second game of the series, creates one of the most wonderfully revealed ties between two games seemingly so different in almost every aspect, that literally the rembrance of it, still takes my breath away.

I do hope, the great content will be kept if not intact, at least in the same or better spirit, maintaining the consistency and surprise factor present in the freeware release of the three episodes so far. Even though, I feel this should have been out faster, I still got overly excited over the release of Technobabylon. Count one pre-order from me.